![]() ![]() However at the start of a match AI modules have the ability to enable one or more cheat flags, which increase the functionality of BWAPI. This is done to ensure that the winner of AI vs AI matches is determined solely based on the programming and algorithms in the AI module itself, rather than by human assistance and intervention. Furthermore, by default BWAPI disables the StarCraft GUI, relegating the user to the role of a spectator while the AI module plays the game. This enables programmers to write competitive non-cheating AIs that must plan and operate under partial information conditions. ![]() Information on units that have gone back into the fog of war is denied to the AI.
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